Jim Rowntree Game Design
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Demonfire Dungeon (Developed in Unity)

A playable demo of my most recent game, which was shown at PAX Prime 2015 and SRGE 2015 game expos, is available here. Try out Demonfire Dungeon and feel free to leave a comment to tell me what you think:

https://drive.google.com/file/d/0B_03E0_u5dGRWkRjejZnUEVfRkU/view?usp=sharing

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Sekai Destroyer
(Developed in Unity)

Sekai Destroyer is a virtual action game utilizing the Oculus Rift. My development team exhibited the game at Power of Play 2015 Expo. I provided in-game 3D character assets as well as environment/structure assets.


Cosmo-Ranger Game
(Developed in Flash)

This is a game I edited in Adobe Flash Maker. I replaced the designs and created short animations for the images to give the simple tic-tac-toe game a fun space theme.

Combat Vehicle Exploration Game
(Unreal Development Kit)

This is an image from a vehicle track game I have been designing using the UDK application. Art assets used are property of Epic Games.

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Hive Exterminator 
(Developed in Unity)
Hive Exterminator is a sidescrolling platformer action game. The player is a soldier in a war against a hostile alien race, and must wipe out the threat. Download the game below:


https://drive.google.com/file/d/0B_03E0_u5dGReE9oLWR0ZlpULTA/view?usp=sharing




L-Dub Degree Hub

L-Dub Degree Hub is a virtual simulation of the Lake Washington Institute of Technology campus. I provided the level design as well as some of the art assets/ textures. The project was started and completed within a single month, as a requirement of the "Game in a Month" workshop class.


https://www.youtube.com/watch?v=A_diQry7W1c


ZBrush Character art:

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Environment artwork in Maya:


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